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Hitman dev: “Just pulling out your guns is not going to be easier than stealth”

Hitman dev: “Just pulling out your guns is not going to be easier than stealth” In games™ Issue 118, Tore Blystad, game director of Hitman: Absolution IO Interactive, dispels some myths about the chosen direction for the long-awaited followup in killer slaphead Agent 47’s professional career. “It’s a player choice. What do you want to do?” says Blystad. “You can aim for the perfectionist stuff, but

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