Peter Molyneux Interview: Part Two
Peter Molyneux Interview: Part Two Let’s talk about Project Godus. Why did you opt for a Kickstarter capaign rather than pursue the traditional publisher route? Well, we probably could have got a publisher excited about it but this genre of game is something that has gone through a rocky time recently. The god game genre hasn’t made the transition to console particularly well. I can’t think, off the
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