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The Witcher 2’s Tomasz Gop on non-linearity, maturity and player choice

The Witcher 2’s Tomasz Gop on non-linearity, maturity and player choice games™: We’re now approaching the release of The Witcher 2. What kind of improvements over The Witcher can we expect and how have you evolved as a studio to further refine the Witcher experience? Tomasz Gop: We’re not doing a completely different game and we definitely did not want to reinvent the genre. We just want to do a game

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