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Indie Intermission – ‘PaperCoaster’ Sometimes The Theory Is Different To The Reality

Today’s pick of the web is a rather interesting roller-coaster designer that goes by the name of PaperCoaster .

PaperCoaster was created by Elisée the whole idea is to create a roller-coaster which both scores you a good score whilst functioning.

PaperCoaster is a game of two halves as you must first draw the roller-coaster on the paper and then run it in real-time to ensure it works correctly. The drawing stage does take sometime to get use to, but after you get the hang of it the idea is rather straight forward.

The next stage where you must test the coaster is a little bit more difficult as you quickly begin to see flaws in your design as you try time and time again to get your coaster to the finish intact.

The concept is genius and brings about many very straightforward ideas which when put together make for a very fun game.

Average play time – 15 minutes

PaperCoaster is of such a high standard that it’s hard to believe this was designed in just a weekend. It’s a game with a great deal of potential and with some added development I could see this taking prime position on mobile devices, as the controls are very simple I feel it would be suited well to touch devices.

Of course the mobile version would need more levels and the ability for users to create and share their maps with others. Be sure to download PaperCoaster nowand see what you think.

If you are a developer with A fun indie game that can be played over a coffee break, we want to hear from you! Private message us on twitter @IndieGameMag or shoot us an email at editors@indiegamemag.com with the subject “Indie Intermission” and you could be our indie intermission pick of the day!

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