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PC Gamer Podcast #376 - GDC 2014 with Steve Gaynor, Sean Vanaman, and more

In this week's special GDC 2014 episode, we recorded from Tyler's kitchen in downtown San Francisco with two groups of game developer guests who hiked over from GDC.

In this week's special GDC 2014 episode, we recorded from Tyler's kitchen in downtown San Francisco with two groups of game developer guests who hiked over from GDC. First up, hear from Xaviantdesign director Tim Lindsey, whose resume also includes CCP, Bethesda, and Hi-Rez; Twinbeard Studios founder and Frog Fractionscreator Jim Crawford; and Mode 7 Games' Ian Hardingham, who designed and programmed Frozen Synapseand is now working on Frozen Endzone.

The second group features Steve Gaynor, co-founder of The Fullbright Company and writer/designer of Gone Home; Sean Vanaman, former lead writer and project lead on The Walking Dead at Telltale Games, Idle Thumbs podcastco-host, and founder of Campo Santo; and Tim Rogers, creator of "abstract minimalist electronic sport" Videoball.

Download: PC Gamer Podcast #376 — GDC 2014 Special

Have a question, comment, complaint, or observation? Send an MP3 to pcgamerpodcast@gmail.com or call us toll-free at 877-404-1337 x724.

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@ELahti(Evan Lahti)

@wesleyfenlon(Wes Fenlon)

@tyler_wilde(Tyler Wilde)

@demiurge(Cory Banks)

@Timothy_Lindsey(Tim Lindsey)

@mogwai_poet(Jim Crawford)

@IanHardingham(Ian Hardingham)

@fullbright(Steve Gaynor)

@vanaman(Sean Vanaman)

(Tim Rogers)

Podcast theme by Ben Prunty.

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