Rise of the Tomb Raider: a great game made like a movie
Whether it’s the product of admiration or a heel-nipping inferiority complex, major video games are becoming more and more like movies, and not just with their ballooning budgets. In the best cases, creators are questioning their storytelling methods, and considering which aspects of film are truly desirable in a medium that thrives on players, not actors. Few developers are as well equipped to wrestle
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