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Video: Clash of Clans : Designing games that people will play for years

Supercell created a durable hit with Clash of Clans -- it's been parked at the top of the app store charts for years now.

-- it's been parked at the top of the app store charts for years now. What went into it?

In this talk from Supercell's Jonas Collaros, he aims to arm his fellow developers with valuable insight by revealing the specific needs, challenges, and pitfalls Supercell encountered across the three "eras" of Clash of Clans ' development.

The goal is to share the lessons the team learned when building the game -- and you can watch the talk now, for free, above.


About the GDC Vault

In addition to this presentation, the GDC Vaultand its new YouTube channeloffers numerous other free videos, audio recordings, and slides from many of the recent Game Developers Conference events, and the service offers even more members-only content for GDC Vault subscribers.

Those who purchased All Access passes to recent events like GDC, GDC Europe, and GDC Next already have full access to GDC Vault, and interested parties can apply for the individual subscription via a GDC Vault subscription page. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company by contacting staff via the GDC Vault group subscription page. Finally, current subscribers with access issues can contact GDC Vault technical support.

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