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How SoulCalibur changed 3D fighting games forever

How SoulCalibur changed 3D fighting games forever Released for the Dreamcast in 1998, SoulCalibur was the second game in the budding Souls franchise, but the first to introduce the 8-Way Run mechanic, vastly innovating the 3D fighting game genre and achieving critical acclaim. After releasing Soul Edge – the first game in the Souls franchise – Namco was keen to listen to the feedback from hardcore

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