PixelJunk: Q-Games' Dylan Cuthbert on SideScroller and the enigmatic Lifelike
PixelJunk: Q-Games' Dylan Cuthbert on SideScroller and the enigmatic Lifelike Some developers live in the pockets of platform holders. Even the likes of Naughty Dog and Rare are swayed to include nefarious features like Sixaxis balancing or become subsumed into servicing a particular controller technology. However, Q-Games is the exception that proves the rule. Even though the developer has a hotline
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