IGM Let’s Try- ‘Ilamentia’
The goal is simple, activate all souls and make it to the exit, but every room revolves around wildly differing mechanics.
The goal is simple, activate all souls and make it to the exit, but every room revolves around wildly differing mechanics. The puzzle is to deduce the limits of the room’s mechanics which evolve as you progress. Some rooms focus on brain-melting logic, others rely on sharp reactions, but many more will test the limits of every facet of your cognitive faculties.
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About the Video:Created by Wouter Swusten
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