Video: Lessons learned from 20 years 'herding cats' in the IGDA
Over two decades ago, in the middle of a firestorm of criticism against video games caused by the release of Mortal Kombat , Ernest Adams asked several friends to help him set up a professional society for game developers.
He didn't want it to be a union or a trade association, and he knew it would be a tough sell to traditionally independent-minded game makers.
At GDC 2014, Adams took a wry and humorous look back over the 20-year history of the International Game Developers Association with reflections on what went wrong, what went right, how in some ways it has exceeded his wildest dreams, and why he sees it to be more valuable than ever as our industry continues to evolve.
"Herding Cats Doesn't Begin to Describe It: Reflections on 20 Years of the IGDA" proved to be an interesting talk, and now you can watch it right herefor free on the GDC Vault.
About the GDC Vault
In addition to this presentation, the GDC Vaultoffers numerous other free videos, audio recordings, and slides from many of the recent Game Developers Conference events, and the service offers even more members-only content for GDC Vault subscribers.
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