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Why less is always more in game design

Although not without its good moments, structurally Castlevania: Lords of Shadow 2 is a shambles. A directionless, lurching mess of a thing, on the whole it bears little resemblance to the original game, hardly even seeming aware of what made the first Lords of Shadow work. Even now, several weeks after finishing it, I’m incredulous as to the final shape of the game, and even more bemused as to what

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