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Prey 2 sounds nothing like Prey, stubbornly maintains its sequel status regardless

It's nice when a ruggedly individualistic game manages to get a sequel. All too often, off-kilter ideas are eschewed by public and publisher alike, so it's heartening when an unsual game such as Prey gets a second chance to build upon experimental conceptssuch asmind-bending portals and gravitational shifts and, oh, er... Yeah, all that stuff that made the first Prey what it was? Not in the sequel

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