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Game, music or art?

Before Guitar Hero, there was Rez, and before Rock Band, there was Tetsuya Mizuguchi. The Japanese developer fused music and rhythm into gaming years before the first shipment of flimsy plastic guitars hit shelves. In fact, his melodic shooter went much further, putting control of the music directly into the player's hands, as well as incorporating dynamic visual elements to create a fully immersive

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