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Mysterious Space Continues to Support Charity

One of the reasons indie games are often so good is simply that the developers care deeply about the projects.

One of the reasons indie games are often so good is simply that the developers care deeply about the projects. Of those devs, few are more dedicated than Ben Hendel-Doying, the creator of Mysterious Space.

Mysterious Space was created as part of the 7 Day Rogue-like Competition in 2014, before being turned into a full game afterwards. It puts players in control of a ship flying among procedurally-generated planets (the game will create anything from forest worlds to lava or ice worlds). Similarly, the items are procedurally generated, harking back to the actual source material, Rogue , and how the effects of items weren’t known until they were either used or identified. The game also reveals its lore through “secret logs,” and features unlockable ships and ship upgrades.

Mysterious Space was released partway through May of this year. The game has been updating as it goes, and, interestingly, has also been running primarily as a non-profit. To make that clearer, Mr. Hendel-Doying donates a majority of the profits from sales of the game to charities he feels are important. So far he has already donated $500 to the Planetary Society, and made another donation to Planned Parenthood, and he is building up a donation for PBS/NPR.

Those interested in finding out more about Mysterious Space can visit its website, or they can pop over to Steam and pick up the gamefor $5.00 USD ( or through itch.io, for those who aren’t fans of Steam), for Windows only.

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