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Resident Evil Revelations Erasable saves and other lessons learned from Mercenaries 3D

Resident Evil Revelations was Capcom’s second RE game for Nintendo’s 3D system in less than a year and if you played RER and its predecessor The Mercenaries 3D, you’ll notice a big change in content and style. At GDC this week Masachika Kawata, a producer on both games, spoke about how Revelations benefited from being developed in the shadow of Mercenaries. One big lesson: Listen to player feedback

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