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Cyberpunk Jam 2014 Highlights: Day Two

IGM has continued coverage of Cyberpunk Jam 2014 submissions all week long, as we pick just a few of our favorites from a huge selection.

IGM has continued coverage of Cyberpunk Jam 2014 submissions all week long, as we pick just a few of our favorites from a huge selection. Today is Part Two of our that coverage, and we’ve got three new, interesting games for you to check out (Be sure to check out the full list of entries hereto find your own favorites, and share them with us in the comments section!):

Renegade by LaFleur Games

In this game, you play a ronin on a motorcycle. The goal is unclear, whether he’s trying to escape or get somewhere, but he’s a renegade, all right? The ronin moves with WASD keys and swings a melee weapon left and right with Q and E. Pressing space shoots a gun.

The game gives a choice at the beginning, and you can go with either the shotgun for spread fire or the Gatling gun for fast-shooting. Policemen on bikes keep coming from the top of the screen, and it’s important to take them out fast. When they move to your sides, you have to melee them, but they can do the same to you. If they get behind you, even worse – they can decimate you with their own gun; plus, you have to dodge random cars, too.

Renegade Ronin is well-made, and difficult to boot. It could use some powerups or health drops to make it a little easier, as well as a few sounds when the ronin takes damage. But don’t let those minor grievances deter you, try the game out in your browser.

The Tallest by Andmish

Standing on top of the said Tallest Building is a block. Out of the four corners, enemy blocks spawn, trying to kill you, the main block. Thankfully, you have a variety of weapons at your disposal, including a flashy sword.

The Tallest Building is a wave-survival game in which the character is moved with WASD keys and directed with the mouse. Using a sword for close quarters or guns for distance, all you need to do is take care of the increasing series of enemies, some of whom are armed with guns as well.

Perhaps the best aspect of the game is how well it is crafted, both in sight and sound. The animations are very fluid, the background abstract, and the colors smoothly change. The techno-electronic jams are groovy as well. All in all, it’s a fun survival game that’s quite difficult, but it has a check point system to help you out. Play it here.

Block on by katshot

This one is an utterly fascinating game that places you in the shoes of a hacker – this time, a little more literally than before. The game mainly happens in one window, which has you entering code commands to a computer, such as /help or /connect or /access. From there, you type more commands to access websites or your inbox, all with typed code.

This hacker lives in a block populated by other anarchists, hackers, and criminals. The police start doing cleanses in the block, which affects your HyperNet connection, resulting in frequent blackouts. You have to remain away from suspicion while navigating various control systems for doors, lights, and so on. There’s a HyperNet Sniffer to assist you, showing a jumble of messages. The game is very climatic, for how little it has.

While this sounds very vague, that’s because it is. It’s very hard to figure out what to do in Block on fire , and navigating the system takes a bit of time. There’s not much to help you out, and commands have to be very exact. The creator himself or herself says that the game is a little messy, so a new version is being worked on. I’ll look forward to it, because this is a fascinating project with potential. Try it out here.

(In case you missed it, be sure to check out Part Oneof our week-long Cyberpunk Jam 2014 highlights.)

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