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Lore and The Order: How Dark Souls can fix gaming's storytelling struggles

Let’s begin with a chilling fact: the bricks in Super Mario Bros. are actually people, trapped in stone by blasphemous magic. Just think about it - while you’re merrily punching blocks for coins you’re actually pummeling the warped flesh of a living thing. That devastating bit of knowledge should completely alter the way you play the game, shouldn’t it? Of course it should. And of course it won’t.

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