See How Mojang Artist Designs The Card Art Of ‘Scrolls’
Today, on the Scrolls developer blog , Mojang artist, Henrik Pettersson aka, Carnalizer, shows the process of how he goes about creating the artwork which is seen on the cards, the “scrolls”, within Mojang’s TCG, Scrolls.
He had prepared the process to be shown at Minecon, which occurred in Orlando, Florida, last week, but ultimately never got around to presenting it at the convention. Because he was prepared to show the process in front of a live audience, Pettersson admits that he did a bit more preparing than he normally would have.
“Knowing I was making a process series, I was much more structured than usually, so this isn’t 100% reflecting how I do art. There is no formula,” Pettersson admits within the post.
The post shows off Pettersson’s eleven-step process which begins with a basic outlining sketch, and results in the artwork Scrolls players see each time they play the game.
Pettersson sums up the process, “What you’re trying to do here is to break up the task in manageable chunks. Trying to handle line, form, color, light, and edges all at once can melt your brain. But what you’re actually doing all the time, is with one brushstroke at a time (there will probably be several hundred, up to thousands of brushstrokes in a painting), figuring out what you can do to incrementally improve your picture.”
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