Aliens: Colonial Marines patch doctors doorways, acid spit
The word "door" appears no less than five times in the first patch for Aliens: Colonial Marines .
. It's a hefty day-one update for Gearbox's FPS, tweaking issues encountered in the campaign, co-op, and multiplayer, but the fact that more silly-sounding problems—NPCs passing through welded doors or bullets not passing through an open doorway—are being quashed just after the game's launch suggests Gearbox's smart-guns met trouble when targeting bugs during development.
The full patch notes continues the door dilemma with fixes for dead xenos breaking doors, AI companions trying to open sealed doors, and doors that just simply refused to work. Who would ever expect simple hatchways as a source of befuddlement for both battle-hardened soldiers and alpha hunter xenos?
On the multiplayer side, Gearbox restored the Spitter xeno's acid spray to its mouth as opposed to... wherever it came from before. Respawn and warping troubles were also resolved.
Brief yourself on the the patch's entirety at Gearbox's website. We recently emerged from the metallic warrens of Colonial Marines covered in xeno sweat, gunsmoke stains, and the ichor of disappointment.
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