Love Me Not’: A Flower Defense With Romance
‘Love Me Not’: A Flower Defense With Romance
In chessy romantic dramas, people pick off flowers’ petal and keep on saying to themselves: “(S)He loves me, (S)He loves me not”.
In chessy romantic dramas, people pick off flowers’ petal and keep on saying to themselves: “(S)He loves me, (S)He loves me not”. It’s a classic scene that never ceases to amuse me. Love Me Not , however, while being inspired by the same thing, this game isn’t so romantic as you think. Yes, it’s an action “flower” defense game on your smartphone.
It’s an old classic mechanic from as far as Missile Command in 1980s, or perhaps more recently,. Controlling a flower with the phone’s accelerometer, touching one the petals will propel it and will shred any evil hearts. Your petals regenerate over time rather quickly, but it’s troubling when enemies approach from all sides and you’ve got nothing left. Needless to say, your game ends when one of the evil hearts reach your flower style.
It’s all pretty old and nothing new, but the what’s interesting here is the theme itself. It’s a surrealistic background with vector-shaped flowers, thorns, evil-looking hearts and love-hanging-branches. Something like their previous game, Blast Ball. The color tones and landscape theme change as you make progress later in the game. While working well enough most of the times, the accelerometer turns a bit annoying occasionally due to the lack of a calibrator. There is only one mode without any form of online leaderboard or achievement. The only chiptune soundtrack is rather repetitive, playing itself all over again from the main menu though.
Despite the rather limited gameplay, I wouldn’t denied the amusement of viewing psychedelic art inspired by “(S)He loves me, (S)He loves me not” at one buck though.
For more information, visit the developer’s website. Love Me Not is currently available on iOS App Storeand Android Google Playat the cost of $0.99.
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