E3 2011: Trine 2 hands-on preview
Rogues, wizards, and warriors are too often associated with the dungeon crawler. Sure, they make a great team when killing trolls and goblins, but what about those times when they have to get across a giant gap? Or need to get a magical plant to grow so they can get to the top of a tower? Or any number of other physics puzzles? They've got to be able to work together on those too, right? Trine 2 proves
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