Header Ads

Creepers Coming To ‘Minecraft: Pocket Edition’

It was just last week Minecraft: Pocket Edition was upgraded with skeletons, bows, and spiders, and now Mojang has another announcement that is bringing the mobile version of Minecraft closer to its PC/360 counterpart.

In a new post on Mojang’s blog they announced that they’ve submitted the much anticipated 4.0 update and are expecting it to release mid-September. Some of the new features include chests to store items, beds, creepers, TNT, more food and recipes, trap doors, and several dyes. Some tweaks Mojang are making to this version of Minecraft is longer days, limited total number of a given monster type in one area, and decreased movement speed when using an item. There’s also a long list of bug fixes for those users who ran into problems during their time in the sandbox indie game.

Of course the main focus of this update is the inclusion of creepers. For the users out there who thought they had it bad with the skeleton and spider update, just wait till one of these creepers blows you and your home to bits. Of course items like beds have been added to make things a bit easier as well.

Not only is it great seeing these updates bring the mobile version of Minecraft closer to the popular PC original, but how fast Mojang is doing it is impressive as well. To pick up Minecraft: Pocket Edition visit Google Playand the App Storetoday. For our more detailed readers be sure to check out the full patch notes below.

New features:

Chests to store items Beds to skip night and setting your spawn point Creepers! TNT, and flint and steel to ignite Food items added: apples, bread, mushroom soup, beef, chicken and pork Added recipes: wool from string, green wool and stone bricks Added a Peaceful Mode option for survival mode without monsters Added wheat, seeds and hoe Added moss stone, redstone ore and white wool to creative inventory Added trap door Red dye can be obtained by cooking red mushroom Added several more dyes (combined from primary dyes) Zombies now drop feathers

Tweaks:

Made the day longer Limited the total number of a given monster type When using an item, the player’s movement speed is decreased

Bug fixes:

Monsters could spawn indoors Added fall damage for clients Players could knock each other far away Incorrect bow rendering in 3rd person view Missing particles after critical arrows Stairs reverted back to their basic blocks when destroyed Charging the bow could destroy certain blocks (flowers, torches), or interact with blocks The game crashed if player was killed while having the bow charged Connecting players could die in creative mode Dark leaves sometimes had workbench texture Wrong crafting table size for Xperia Play Bow didn’t take damage when used Non-dark brown tree trunks are now added back to the game (you may need to start a new world as host) Destroying a door could leave half a door Missing spider death sound on iOS
Powered by Blogger.