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Crunch Time! is a Card Game About Making Video Games

Having been playing a lot of Netrunner lately, I enjoy a good board game where my whole job is sabotaging someone else’s work.

lately, I enjoy a good board game where my whole job is sabotaging someone else’s work. Still, hacking big corporations doesn’t interest me anywhere near as much as game development does. What goes on in making the games that I love has always fascinated me, so a card game that can combine video game development and screwing with another player’s hard work is something I need to get on board with. As such, I’m intrigued by David Teruel Ledesma’s funny game development card game, Crunch Time!

In the game, you want to release a video game before your opponent does. To do so, you have to complete your design, programming, art, sound, and testing using various worker cards. You can make these people work faster using other cards that enhance how quickly they go, and at the same time play cards like ‘Programming Bug’ or ‘Engine Crash’ to slow down your opponent’s work. The game has over one hundred cards, so there is some deep strategy beneath the silly flavor text on each card, and there are twenty-eight different projects that you can complete as well. Will Gods Vs Poets IV release on time, or will it be crushed under the sea of hype for fitness game Love Handles ? It all depends on how well you play.

The cards all have a neat comic book art style to them, looking awfully dynamic considering the tasks they’re supposed to communicate. I mean, Geoff Cramwheel is programing so hard on his card. You just know these people are working so powerfully hard to finish their game by the looks on their faces. If you want to join in and throw down on some card-based game development, you can purchase the game for $3.99 from the developer’s site. You can also toss down a Greenlight voteto help Ledesma out and get this informative, silly look at game development on Steam.

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