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4 things we’ve learnt about No Man’s Sky

4 things we’ve learnt about No Man’s Sky No Man’s Sky has been delayed, but it still holds so many mysteries. Art director Grant Duncan and audio director Paul Weir give us more insight into the making of Hello Games’ space epic 1. This wouldn’t have been made at a triple-A studio “I remember talking to one journalist a few years ago and he was saying ‘Imagine if a triple-A studio was going to produce

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