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The Climb review

The Climb review Partway through a gruelling ascent of a canyon face in Crytek’s The Climb, we couldn’t take it any more. We were sweating and emotionally-exhausted, both in the game and out, halfway across an underhang where every slip meant a plummet to certain death – and we were slipping plenty. We died again, and alt-tabbed out to have a break. And the game crashed. Could we face restarting it

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