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Ingonga: Time for You to Meet Voodoo

It’s that terrifying day of year again, and Twitter was kind enough to spew forth HeyKiddo!

It’s that terrifying day of year again, and Twitter was kind enough to spew forth HeyKiddo! Games’ upcoming indie horror, Ingonga. This is the scary love-child of two developers, Rhett Chassereau, who previously worked at Activision for 8 years before moving onto his passion project, and Catherine Edwards, who is the talent behind the game’s art and sound. It’s her you can thank for the sounds of your own laboured breathing or leaves crunching as a twisted pursuer gets closer.

Ingonga is a “ first-person horror game that’s focused on exploration, atmosphere, and story ”; in particular the story of Luna, a young woman whom has travelled to an island east of New Orleans, where an old, reclusive family built a mansion and village away from prying eyes. Unfortunately Luna hasn’t travelled for leisure, but to discover the whereabouts of her mother. Her mother travelled to the very same island as a journalist, trying to piece together a string of horrific events that took place there 20 years earlier, but never returned.

Finding out what happened to her is the main focus of the Ingonga , but HeyKiddo! suggest that there will be much more to find and experience. That is, if you can survive long enough to find and experience them. All kinds of cruel entities wander the island along with Luna, and for the most part, they want her dead.

Outside of the main narrative there will also be many artifacts and notes to discover relating to the game’s theme of Voodo-culture, not so often explored in games. These include video tapes – which provide access to sections of gameplay set in the horrific events of the past – and ‘Veves’ – which are symbols of the Loa (Haitian spirits), and open up ‘Moments’, which are unique sections with entirely different styles of gameplay.

On top of this, there will also be items to craft and ‘gris-gris’ – similar to charms or totems – to protect yourself from the creatures of the island, numerous areas of the island to explore, and it is said that no single playthrough will be the same as the last. This basically means that you can scare yourself over and over again, if you have a death wish.

To keep that skin-crawling up a little longer, get your fill over Ingonga over at the game’s Twitter, Facebook, Tumblrand Kickstarter, which launches today . HeyKiddo! Games have already kindly offered up a playable version of Ingonga to IGM in the near future, so a preview is very possible. Until that point, you may be able to sleep at night, unless you watched the video above, that is…

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