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Garbage Day – Taking Out the Trash Forever

Few concepts are as loved or as often used as that of time travel, probably because we all have that one thing we’d like to go back and fix.

Few concepts are as loved or as often used as that of time travel, probably because we all have that one thing we’d like to go back and fix. Or twelve things. Garbage Day , a new game from Lithuanian developer Svajūnas Žemaitis, is throwing its hat into the ring… over, and over, and over again.

The central conceit is much like that of the movie “Groundhog Day,” or, in gaming terms, like The Legend of Zelda: Majora’s Mask: For whatever reason, the player’s character is stuck on the same day, and if they die, they simply wake back up in their bed on the morning of that same day. The good news is, much like with Majora’s Mask , players get to keep any information they’ve collected. Unlike Majora’s Mask, players of Garbage Day can watch VHS tapes, eat cereal, and hack up innocents with a sword.

Garbage Day is a sandbox game, and apparently does its best to make sure players know they are free to do what they want – hence the dynamic body destruction – and therefore free to explore the world as they see fit. And, naturally, the point of the game is to try to find a way out of the endless temporal loop.

Garbage Day is up on Steam Greenlight now, where you can vote for it if you want to see more of the game. The developer, Mr. Žemaitis, does not appear to have a website, but you can reach him through Twitterif you want to talk to him about his clearly extremely realistic body-destruction physics.

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