Limbo developer believes physical retail model is still broken
Brick and mortar mindsets, mandatory installations, and endless updates are all components of a broken retail model, says Dino Patti, head of the Danish indie studio Playdead, maker of Limbo. Appearing at the GameCity 6 festival in Nottingham City, UK, Patti ruminated on the rise of digital distribution and the drawbacks of shipping physical discs, insisting it was time the major players started fully
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