Former BioWare Employees Join Forces for Classic RPG Mooncrest
Boasting a team of BioWare alumni and pen-and-paper veterans, Mooncrest ’s announcement reads more like a love-letter to Bioware’s old-school RPGs – taking inspiration from classics like Neverwinter Nights and Jade Empire – promising a character-driven story featuring a pair of mismatched heroines, Souls -style tactical combat, and challenging puzzles.
The game shares its name with the fantastical city at the heart of the story, which both of the protagonists call home. The player character is an idealistic yet ultimately naive paladin named Sera, who has just completed her training and is ready to set out into the world for the first time. She is soon joined by Pirotase, a street-smart outcast whose chaotic personality seems set to clash brilliantly with Sera’s noble ideals.
Regardless of their differences, Pirotase becomes Sera’s companion for the entirety of the game; true to the BioWare-inspired style of storytelling, the narrative will be revealed through the player’s interactions both with her and the other characters who populate the world of Nocturne. The gameplay is set to feature a challenging mix of real-time tactical combat and adventure game-style logic puzzles, both intended to provide a gaming experience that “tests the player on several different levels.”
Whilst Mooncrest is still in the early stages of development, KnightMayor has already provided a lot of information on the official website, including a Q&A with two of their artists about conceptualizing Mooncrest and its characters. You can also follow KnightMayor’s Twitteror Facebookto keep up with the latest developments.
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