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The Evolution Of Motion Capture

The Evolution Of Motion Capture Complementing every well-written script, every well-designed level, every well-engineered mechanic, there’s a team of people bringing the cast to life. We go beneath the skin with Anamatrik and Faceware – the people that built your favourite characters – to talk about making a game feel more human There’s talk of a strike right now – a strike amongst voice actors that

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