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Dev Links: Stony Shore

“Apologies for a slow start from us, we’re going to commence updates regularly next week.

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Today’s Developer Linkstake a look at the little things… like minimaps, and the details of user-defined classes in programming, and… uh, frozen kittens?

Happy New Year!(Big Robot)
“Apologies for a slow start from us, we’re going to commence updates regularly next week. We’ve had a bit of a rough start to the year with Jim offline due to phone-company woes and James very poorly with some heinous fever. We’re sure you’ll want to wish him well with us.”

The Surprising Design of Crusader Kings II (Gamasutra)
“Paradox Development Studio’s Crusader Kings II has been one of the surprise critical hits of the year, garnering attention and salesbeyond what might be expected after a dozen Europa Universalis -style grand strategy games. I’m one of those critics, having reviewed it positively, and then only grown more impressed with its systems. What makes Crusader Kings II special and deserving of this praise is that it successfully models historical human behavior using a transparent system.”

C/C++ Low-Level Curriculum Part 10: User-Defined Types(AltDevBlogADay)
“Hello again peoples of the interweb. It has been quite a while since the last one (probably even longer than the gap between part 8 and part 9) so I thought I ought to pull my finger out and get the next post in the C/C++ Low Level Curriculum done.”

Improved Minimaps(Instant Kingdom)
“The minimaps in Driftmoon are very useful, but up until now they’ve been a bit on the blurry side. Since I wanted to re-render all of the game’s minimaps before release, I decided that now is a good time to see what I can do about increasing map details.”

The Video Game Kickstarter Report – Week of January 4(Zeboyd Games)
“Things are still a bit slow in the video game kickstarter world, but they’re starting to pick up. We have one relatively high profile project in the form of Akaneiro: Demon Hunters. Created by American McGee, one of the few developers (with Sid Meier) whose name frequently shows up in the titles of the games he makes, and Spicy Horse, Akaneiro: Demon Hunter appears to be a Diablo-style Action/RPG that is based on Japanese folklore and the story of Little Red Riding Hood…”

Mew-Genics Teaser Week 11(Team Meat Blog)
“Have you ever loved something so much that you wanted to bring it into the future so your childrens, children could enjoy it? or how about simply wanting to put something on ice before you get arrested for animal abuse? or how about just needing to freeze a kitten seconds before you off yourself so your future self can look at it on the wall to remember the life you once had?”

#2013yearofspace, Vlambeer Store Launches and LUFTRAUSERS Closed Beta(Vlambeer)
“You might have noticed we’ve started with offering merchandisea while ago – and we did that for two reasons. One of the reasons for that is that we just really like having physical things that we can touch. The other reason is that we often get the question whether people can donate to us, but we really prefer giving something in return for money. So, today we’re launching the Vlambeer Store– which isn’t really a store but more like a collection of direct links to things that allow you to throw money our way if you like our games. Of course, if you don’t like our games but just really want that die-cut CD with KOZILEK and Phlogiston-tunes, that’s completely OK too. Just hit the giant button in the header of the site to head over to the store.”

Joe Danger Touch!(Hello Games)
“We are getting really close to releasing Joe Danger Touch for iOS, and previews have been coming in thick and fast (we can barely keep up!) If you have an iPad, iPhone or iPod Touch, then check out some of these lovely words – we are getting super excited about how positive people are being!”

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