Rocket Robo – 2.5D Cave-Flyer Out Now
Rocket Robo is the first game from 17-year games-art veteran, Aaron McElligott, since going indie.
is the first game from 17-year games-art veteran, Aaron McElligott, since going indie. Having previously worked for Heavenly Sword and DmC developer Ninja Theory, McElligott has now released his cave-flying puzzler for iOS.
Rocket Robo features intuitive controls which have players tilt their device to guide the rocket-controlled robot around levels. Swiping up or down on the screen will cause the character to switch planes between the foreground and background in order to solve puzzles. The 57 levels across three worlds feature common mechanics such as teleportation, world-rotation and water-based puzzles. Along the way, a small narrative will unfold as players collect stars in order to restore power to the lighthouse where Rocket Robo was invented.
McElligott says he was inspired by the 1986 game Thrust , which had simple mechanics but skill-based controls, and says he hopes Rocket Robo emulates that rewarding challenge. You can check out Rocket Robo for iOS on the AppStorenow for $.99, with an Android version coming soon, and a review to arrive even sooner on IGM.
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